Japan Mobile Gaming Limits Spending
Japan Mobile Gaming Limits Spending

Japan Mobile Gaming Limits Spending

Japan Mobile Gaming Limits Spending

GREE, Mobage and others agree to limit youths monthly spending on mobile social gaming networks in Japan: http://bit.ly/JgulOL

You had to see this one coming – if they didn’t do.. no doubt regulators would be stepping in.. [Eds]

Game firms cap teen spending

Major social networking game operators Gree Inc. and DeNA Co. have decided to limit young users’ monthly spending on their game content at ¥10,000, sources said Tuesday.

They made the decisions in response to growing calls for such caps to be introduced as many young customers tend to spend tens of thousands of yen a month partly to obtain game characters.

Starting Thursday, Gree will limit monthly spending at ¥10,000 for users aged between 16 and 19 and at ¥5,000 for those aged 15 or under. DeNA will introduce a monthly cap of ¥10,000 for users aged 16 and 17 in June. The limit for users aged 15 or under will be set at ¥5,000.

Gree, DeNA and four other social networking game service firms – NHN Japan Corp., CyberAgent Inc., Dwango Co. and Mixi Inc. – have discussed how to ensure proper use of such game sites by young people at their joint committee set up in March.