Qualcomm
Qualcomm

Will Japan BREW Jolt Java?

Will Japan BREW Jolt Java?After a two-year business strategy planning pause, BREW finally launched in Japan last month. From the consumer point of view, BREW and Java work more or less the same: you navigate a menu, select an application, download it, then run it. There’s little to chose on a technology basis. But BREW – like 3G – may be able to gain a leg up on Java (DoCoMo’s favored choice) if KDDI can continue to roll out cool, fun, cheap, feature-laden (and BREW-enabled) handsets – much as the carrier has done with 3G. Now that KDDI has finally rolled out BREW, we wonder how competition with Java will unfold in 2003? Ironically, BREW’s future may be intimately tied up with that of 3G.

3-D Graphic Capsule Engine Grabs Attention

3-D Graphic Capsule Engine Grabs AttentionTokyo’s HI Corp. has developed a 3D-graphics rendering engine that was first deployed by J-Phone/Vodafone in 2001. The software allows a cell phone to display very cool 3-D images that can be rotated, spun around, and otherwise manipulated. Now NTT DoCoMo and KDDI have adopted HI’s technology, and the company is keen to boost 3D imaging into markets elsewhere. Unfortunately, Sony, Sharp, and other heavyweights have taken notice. In the cut-throat, mobile technology ocean, will HI Corp. end up as one more little fish eaten by the big fish? Today’s program features Tokyo’s HI Corp., a 10-year-old software house founded by a bunch of students that has created some very cool technology.

Korea, Japan, Pastel-Hued PDAs, and Tokyo's Good 'ol Days are Back

The past couple of weeks saw two lavish events at trendy Tokyo venues hosted by carriers NTT DoCoMo and J-Phone to fete their content provider communities (so, yes, there was a lot of overlap in the guest lists). One attendee at the J-Phone event, held at Zepp in Odaiba, reported that it was a sweaty, raucous evening with content community punters packed in six deep. “There was a lengthy line-up of folks waiting to exchange meishi business cards,” she said, adding that a good time was had, evidently, by all.

KDDI 3Q Rock'in Results and BREW Comes to a Boil

Berman warns, however, that with a typical handset cost of 37,000 yen in the latest quarter, “it will require about 23 months to cover [the] cost for upgrade customers.” He goes on to state that this creates a difficult situation for KDDI, wherein there’s lots of room for concern for the cost of the 2G-to-3G upgrade cycle. Remember, too, that KDDI has committed to launching a 1X EV-DO upgrade in late 2003. Will it have to commit to another two-year cycle to convert subscribers to the new system? If so, the expense half of their balance sheet may get a little out of control no matter how strong the revenue side remains.

KDDI Earns $256.5 Million on Popularity of 3G Service

KDDI Corp. reported group net profit of 30.87 billion yen for the fiscal third quarter, while boosting its full-year-earnings forecast by five billion yen, citing healthy consumer demand for its flagship “au” mobile-phone service, lower marketing costs, and restructuring. For the quarter ended Dec. 31, KDDI posted sales of 695.08 billion yen and operating profit of 56.80 billion yen.

CTIA Notes and NEC 3G Recalls

WWJ contributor Michael Thuresson was in Las Vegas, Nevada, last week and managed to pull himself away from the one-armed bandits long enough to drop in on the CTIA “Wireless IT and Internet 2002” fall show. His report below was culled from a late-night, bleary-eyed email dispatch (italicized annotations partly contributed by me). Who says war correspondents in Kandahar have more fun than tech stringers in Vegas? 😉