Game
Game

Square Enix to Acquire Taito

In the latest move amid industrywide reorganization, Square Enix Co., the maker of the Dragon Quest and Final Fantasy video games, announced Monday it will acquire smaller rival Taito Corp. for 67 billion yen. Kyocera Corp., Taito’s parent with a 36 percent stake, said it has already agreed to Square Enix’s bid. Taito, which operates 270 arcades nationwide, is known as the creator of Space Invaders, the arcade video game that became a phenomenon in the early 1980s. Square Enix was born from a merger of the two major role playing game makers two years ago. The combined sales of Taito and Square Enix stood at 158.42 billion yen for the year ended in March.

FreeVerse Partners and Nihon Enterprise Release BREW Mobile Video SDK

Nihon Enterprise Co., Ltd., a mobile applications and content provider, and FreeVerse Partners, a technology incubation and development company, announce the release of their joint development effort; “MobileMovie Showdo”. Showdo provides BREW application developers a powerful toolkit to integrate video and audio into new and existing BREW applications. Showdo is based on TruVideotm, a high performance video CODEC, and includes a rich API that allows game and application developers flexibility in integrating video and audio into BREW applications. Performance of up to 15fps is noted on common ARM9 based handsets breathing new life and adding a new dimension of excitement to mobile games and video applications.

i-Mode Pac-Man Tournanment

Namco announced the world’s first international cross-network operator mobile games tournament. The tournament is open to every i-mode phone owner on all of the mobile networks in Europe where Namco offers its PAC-MANTMARCADE site. The tournament is based around Namco’s brand-new high-score version of PAC-MAN, which allows users to upload their highest scores from the mobile version of PAC-MAN to compare it with other users, locally and internationally.

Namco Ports RidgeRacer for BREW

EZweb gamers can rejoice in spending about $5 to download and burn RidgeRacer rubber now that Namco has made the popular title compatible with Qualcomm’s BREW platform. While apparently only available for the new W31SA at launch, no doubt it’s just a matter of time for it to become more widely available across KDDI’s WIN handset fleet… and then… The World! We also noticed another interesting Namco title, while snooping around their mobile site, called IdolMaster. Talk about RPGs! WWJ members log in for the full skinny!

Tokyo Game Show Gears Up

The organizers of the Tokyo Game Show 2005 (September 16 – 18) have just announced a summary of details for this years event. As of August 4, 130 companies are committed to participation, with 1,429 booth units reserved. The number of exhibitors exceeds the 117 at the last year’s show and is the highest ever since the first Tokyo Game Show was held in 1996. We also noted they have booked 31 exhibitors from overseas, an increase over last year’s total of just 18, and that DoCoMo will participate again as a “Special Sponsor.”

Mobile Music Best Practices from Japan and Korea

While Japan’s music market is second only to the US, with $3.5 bn in CD sales, it ranks first in mobile music in terms of market size, service penetration and sophistication. Japanese record labels have managed a powerful comeback from their failure in the wild, MIDI ring tone-based 2G music market to massive success in the master-rights-based "Chaku-uta" 3G universe. They already own a 20-percent share of Japan’s $1-billion-plus mobile music market. How did they pull off this stunning achievement? The labels identified their core assets in the mobile universe: trust and convenience.

Editor’s Note: Today’s guest Viewpoint is based on "Mobile Music Best Practices from Japan and Korea," a 103-page report recently released by Vectis International. WWJ subscribers login to read the article and receive a special 10% discount coupon!!

Researched and written over a period of several months by Simon Bureau, Managing Director and Editor, and Benjamin Joffe, Japan Market Analyst — two of the saviest mobile industry watchers in Asia — Vectis’ "Mobile Music Best Practices" provides 103 pages of sharp and critical analysis covering mobile music downloading as it has developed in the world’s top two wireless markets. With reference to carriers, content providers, networks, terminals, pricing, marketing and end-user behavior, "Mobile Music" is a must-read for anyone involved in planning and commercializing on-the-go music services anywhere.

Samsung's SCH-V670 Roaming Handset

Samsung Electronics have announced the release of their SCH-V670 handset [ .jpg image ], which apparently provides automatic roaming services [Via: Anycall?] between Korea and Japan. The specs indicate it runs on an EV-DO chipset, supports .PDF file viewing, has an integrated MP3 player and touts a “New Concept” Flash-based UI. It even has a GPS support function to help those Korean businessmen WWJ sometimes sees wondering around downtown Tokyo!

Amp'd Announces Kyocera Handset

Amp’d Mobile and Kyocera Wireless Corp. today announced the Jet, an affordable high-speed EV-DO handset for rapid downloading of Amp’d’s unique 3G content launching later this year. Jet marks the first EV-DO mobile phone for Kyocera Wireless, a leading global manufacturer of CDMA wireless phones and devices, and will be the lowest-priced handset at Amp’d Mobile, the first fully integrated 3G mobile entertainment company for youth/young adults.

Wireless Japan Expo: Video Report

Wireless Japan Expo: Video ReportLast week’s Wireless Japan Expo was a bit of an anticipointment. With the exception of a few prototype handsets from NEC, WWJ had already reported on much of the technology on display. DoCoMo and Panasonic highlighted the fun of their customizable 901i handsets. One area included display-only custom covers by Japanese artists and designers. MoBaHo!, that joint venture of 88 Japanese and Korean companies beaming 40 channels of video, audio and data programming to handheld receivers, cell phones and car-mounted tuners from their satellite mostly recycled displays from last autumn’s show. Though not really new, Fuji Film’s pocket-sized infrared printer PiVi drew in expo goers with photos next to a mock-up of the Japan National Soccer Team. KDDI showcased their newly announced tie-up with Felica (and Suica) via demonstrations of au 3G phones zipping through JR ticket gates and playing games on Sega arcade machines equipped with Felica readers.

Our guest reporter, freshman media major Christy Nakada on loan from her university in California demonstrates the Felica/au connection at the KDDI booth and brings the PiVi into focus from Fuji in this 4-minute peek-a-boo video from the event.

May the 3G Force Be With You

May the 3G Force Be With YouThe KDDI Designing Studio is under siege by storm troopers for the month of July in a concentrated effort to promote the company’s au Auction Star Wars campaign. They have some pretty cool collectables up for grabs to the highest bidder with all proceeds raised going to charity. WWJ was on hand for the launch and while it was disappointing that Darth Vader would not comment on camera, we did manage to shoot a bit of video at the event just for all the dark-side otaku out there.

KDDI has gone all out to boost the content and related services for this project, which includes everything from custom ring tones and EZ books to Flash games, movie trailers and screen savers. It will be interesting to see what the winning bids are on approximately 20 separate lots donated by Lucas Films, you’ll have until 17 August to get a limited edition — one of only 500 made — 24kt, solid-gold C3PO. We’d rather have a chance to win the ubercool Anakin Skywalker Light Saber that looks like it really works!