Game
Game

Gaming Set to Repeat Mobile Music Success

Mobile Music Hot but Mobile Games will Blaze! by Mobikyo KKAs mobile music settles into a steady mainstream growth cycle, with now-well-established hardware and content offerings, many industry watchers are looking towards the Next Big Thing. We think they need look no further than portable gaming, which is set to take mobile by storm. All the ingredients for mobile gaming success are in place: key platforms, faster 3G networks, affordable and flat-rate data, and a keen, heavy using youth demographic that continues to display a never-ending quest for hardware upgrades. Take a look around the streets of Tokyo, and the conclusion is unmissable: gaming for mobile devices is set for impressive growth in the next few years.

To date, the limiting factor has been the actual devices, as it was at one stage with music. The Nintendo DS and Sony PSP, much like Apple’s iPod, have proven to be early major hits as stand-alone units, having sufficient onboard CPU and memory capabilities to run some intensive games. In view of the success of porting the well-known ‘Walkman‘ onto mobile phones, can it be that long before we see the PSP label on a prototype cell phone from Sony Ericsson?

The photo tells it all. Taken recently by WWJ digital media director Lawrence Cosh-Ishii in suburban Tokyo, it shows a group of mid-teen boys waiting for a train at Shimo-Kitazawa station; all are playing with a PSP, blissfully ignorant of the huge poster for KDDI/au’s new music campaign. Note also that the recent BREW 2006 Conference issued a release with the news that Qualcomm and Microsoft will port MS ‘Live Anywhere’ for X-Box 360 gaming onto BREW-enabled mobile handsets. If you don’t think these tech giants have got it right, just watch what the kids are doing!

BREW Developer Award Winners Announced

QUALCOMM has announced the winners of the BREW 2006 Developer Awards, a global awards program that recognizes and promotes the best BREW applications created by wireless publishers and developers. The BREW 2006 Developer Awards — sponsored for the second year in a row by Motorola — recognizes wireless publishers and developers who are creating best-in-class BREW applications and services that are propelling wireless data to the next level. Japanese entries were awarded top honor in 3 of the 9 catagories.

Disney Branded Mobile Comics and Games

A pair of press releases just came through from Vodafone K.K. with news that WDIG will be rolling out comics and games on Vodafone live! starting June 1, 2006. Disney Mobile Comics will be Disney’s first-ever digital comic content for mobile phones, and will consist of three types of mobile comics for customers to enjoy. Also announced, Disney’s first Bluetooth multiplayer 3D racing game. The Cars 3D V-appli will feature characters from Disney/Pixar’s latest movie Cars, which is scheduled for release in Japan on July 1. Cars 3D is said to be the first game based on a Disney/Pixar movie to appear ahead of film release.

Sprint Introduces Espresso Mobile Phone

Consumers now have more choice in color mobile phones, as Sprint and Sanyo just announced the introduction of the SCP-3100 series. Available in four trendy colors, Pure Silver, Blue Energy, Always Pink, and the “hottest color to go mobile,” Espresso! According to Danny Bowman, vice president of product marketing for Sprint “Each family member can own the phone in a different color, making it easy to tell a child’s phone from a parent’s as you’re rushing out the door in the morning. Sanyo is the first in the U.S. to introduce the color Espresso in a handset.” [Funny, it looks sorta brown to us — Eds]

Faith, Square Enix and Taito JV

Faith Inc. have announced they will take the lead position in a joint venture with game publishers Taito and Square Enix. The three companies have founded a new company, Brave Inc., capitalized at 80 mn yen, with 1,600 shares issued and 14 full-time employees. The holding structure shows 60 percent was invested by Faith Inc., 30 percent from Taito and the remaining 10 percent coming from Square Enix.

Desirable Mobile Services for the Future

Info-Plant has issued a very interesting report on mobile-phone usage in Japan focusing on ‘Desirable Mobile Functions and Services’. Data was collected via a nationwide survey of mobile phone users from the networks of NTT DoCoMo, KDDI/au, and Vodafone and valid responses were received from 7,905 users. Questions asked what mobile phone functions or services were used regularly and respondents were asked to list the services or functions they would like to see added to mobile phones in the future (log in for details).