iSuppli touts $3.5b Mobile Gaming Biz in '07
Read all about it Here guys and geeks- that’s a x100 market expansion thanks to the wonderful world (gaming environment) of wireless phones. iSuppli analyst Jay Strivatsa says that while mobile gaming has not to date been taken seriously, the advent of 3D graphics and 10,000 polygon/sec drawing capabilities of new phones such as Mitsubishi’s D505i and our fave, the Sharp J-SH53– performance that’s already double that of GameBoy Advance — are going to help push the mobile phone gaming market to $3.5 billion in 2007 from $300 million last year. That’s according to the company’s Consumer Electronics Market: A Disruptive Year Ahead in 2004.
Strivatsa says in one of the company’s Feb. newsletters that the latest-era phones have all the usual suspects, Intel, ST Micro, TI, ARM, nVidia, ATI etc. salivating on what new chips to produce to meet anticipated demand, while newcomers such as MeoMagic, MediaQ, Imagination Technologies and Bitboys are all attempting to muscle into the market. The report predicts that while PS2 will continue to sell, lower end products such as GameBoy might find it’s GameOver pretty soon as cellies excel in the market.
Why not take a test drive on Sharp’s J-SH53 to find out where the fun is? You’ll love it so much, it could drive you round the bend!
— The Editors