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editors

Is Mobile 2.0 Really Just Hype?

Paul Golding at Wireless Wanders posted an interesting op-ed about the hype surrounding mobile 2.0. While it’s clear that he’s looking at this from a Euro/US perspective – especially on the device side – however, we have no doubt there are some valid points contained therein. At the same time it should be also noted that Impress R&D (div. of the major Tokyo-based publisher) released a book last summer called Mobile 2.0 [in Japanese] which would likely shed a little more light on what is actually possible, at least in Japan.

Disney Launches Mobile Social Network

Disney Launches Mobile Social NetworkWe’re thrilled to see Walt Disney Japan step into the mobile social networking space in March with this announcement [in Japanese only] for their public launch — on all three carriers’ official portals — of Wonder Days. In the most simple terms it looks very much like Habbo Hotel meets Mickey Mouse, however you need not take our word for it.. watch WWJ’s first-to-web video demo. and see for yourself!

It’s no surprise that many of the popular and established fixed-line service offerings have been making the leap onto Japan’s wireless web. Tokyo-based DeNA has several perfect examples for auctions and social networking with Mobaoku and Mobage-town respectively. Moba (game) Town is a free service, and available only on mobile, which has attracted just over 3 million members since it’s launch last summer. The hook was to provide free games, with over 30 titles to choose from, supported by advertising and micro-purchases — using MobaGold — for premium avatars. In the same way that instant messenging and presence of friends applies to online products (like the Twitter craze) it’s easy to see the evolution of mobile communities connecting anywhere and anytime will become a defacto standard for the next-generation.

A Tale of Two Mobile Technologies

The recent round of international press devoted to ‘the next big thing for mobile’ has an interesting, and recurring, theme. It started with a fair amount of mainstream media attention devoted to the statements made at CTIA during Visa’s keynote address regarding the evolution of mobile payments. Around the same time we notice that Capt. Kirk went boldly where no ex-pat Canadian would dare go (Toronto in March) to attend this presser with Ted Rogers promoting a new fangled mobile web-cam handset, which the company breathlessly hailed as “a landmark in wireless communications”.

We also noticed this special op-ed from Card Technology about how Sony is potentially challenged to get their m-commerce product outside of Japan. The article did some great work, however there’s plenty of room for a counter-point discussion. One thing rings true, both of these technologies were deployed here in Japan years ago and like the camera-phone will begin making their way into markets overseas in due course.

HDTV Over Mobile WiMax

Japan Radio Company and Runcom Technologies have completed the development of WiMAX base station equipment and user terminals and jointly demonstrated the highest throughput ever achieved over Mobile WiMAX networks at the recent CTIA Conference. Based on an advanced version of the IEEE802.16e-2005 standard, operating at 2.5GHz, they achieved a record throughput of 30 megabits per second.

Panasonic PEAKS 3G Phone

We’ve noticed an unusually agressive ad campaign for the new P903iTV phone from Panasonic over the last few weeks. This latest handset, which was released in late February as the follow-up to the Japan’s original 1Seg. digital tv debut unit for DoCoMo, touts an improved “vibrant screen” display. Like Sony with the Bravia line or Sharp’s trendsetting Aquos brand before them, Panasonic has based this product on the same “PEAKS” processor technology used with their home television offering. Check-out this video from their website which is running here in prime-time TV slots.

High-Quality Speech Coding for Mobile

DoCoMo just announced that it has developed speech coding technology, in collaboration with their research labs based in Palo Alto, which will enable better voice quality for mobile phones, yet only requires the low-level computing power of conventional mobile technologies. This new approach apparently targets a wider frequency range of 50Hz – 16kHz, which is approximately the full range of the human voice. By comparison, the frequency range of legacy services is limited to 300Hz – 3.4kHz. There’s a few fancy graphs on this .PDF to demonstrate the performance range.