600,000 Java Users Can't Be All Wrong
G-mode was set up in 2001 for the sole purpose of creating Java games for wireless. They say they’ve sold 63 million downloads since then, and their games are played 250,000 times per day. This is the first mobile content provider we’ve ever met that claims made-in-Japan games can be exported overseas, despite the barriers of language and culture. Considering that Tetris — known globally — has no text, they just could be right.

With over 150 different Internet-capable cellular handsets in use by four different carriers, the challenge of formatting content to match the terminal is becoming, well, terminal. Each model has its own screen dimensions, color capability, and other idiosyncrasies, and if your business depends on making sure that mobile shoppers can see pics of all your products, like, say Yahoo Japan Auctions’ does, you’re in a world of hurt. Fortunately, one company has a solution. Thank God for the Americans!
Openwave is one of the key players in software and all things wireless, and are a vendor to both J-Phone and KDDI. We interview a senior product manager on standards-based applications, and why MMS may fail like WAP 1.0. We also take a first-hand look at a lively new instant messaging application for keitai and PC.