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  • DeNa Reports Record Q3 Results

    DeNA - Mobage - releases Q3 results: Record Sales $457M, up 28% with 11M new users YoY and global growth: http://bit.ly/t5LCc0

    FY 2011 Q2 Highlights

    ++ There was steady growth in Moba-coin consumption (Mobage’s virtual currency) on the Mobage platform.

    ++ For Android, we released a beta version of Mobage Global in English-speaking territories and Mobage China in China. We began to introduce social games using the ngCore game engine.

    ++ Progress continues in porting Mobage games for feature phones to smartphone browser version. We also released an iOS Mobage app.

    ++ We strengthened our smartphone development capabilities through our establishment of a game development studio in Sweden and acquisition of Punch Entertainment in Vietnam.

    ++ A new net sales record was set for the eighth consecutive quarters.
    - Net sales: JPY 34,689 million (+28% YoY)
    - Operating income: JPY 15,407 million (+13% YoY)

    ++ We set up a subsidiary in Singapore and began cultivating new local developers.

    See Full 22-page .PDF in English Here.

    Posted: 1 November 2011 | Filed: tweets | Feedback | Print |
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