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  • Mascot Capsule Ugrades Micro3D Engine

    Mascot Capsule Inc., a division of HI Corporation of Japan, today announced that theindustry-standard Mascot Capsule Micro3D Engine, currently installed in over30 million handsets worldwide, is now optimized and available for the ATITechnologies’ IMAGEON 2300 co-processor for ultra-high performance mobile3D applications. Now supporting both the OpenGL ES and the J2ME Mobile3D Graphics standards (JSR-184), Mascot Capsule is the most widely adoptedgraphics platform for mobile applications and content.

    “Wireless gaming is rapidly becoming a global phenomenon,” said Carl Korobkin, president and COO of Mascot Capsule, Inc., “With the most advanced rendering features and capabilities, ATI’s IMAGEON 2300 now boosts the power of Mascot Capsule V4 to enable virtully any console-style game to go mobile.”

    Mascot Capsule is currently the dominant platform for mobile graphics and imaging, supported by more than 300 3D content titles from premier content providers such as Bandai Networks, IT Telecom, Namco, Wow Entertainment, Taito, and Capcom. It has achieved 100% market share in Japan and is licensed by wireless carriers and device manufacturers from Japan and Korea to Europe, the US and China. Press release Here.

    Posted: 15 January 2004 | Filed: Content Providers, Wireless News | Feedback | Print |
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